Antique Desk

My first practice making a desk with ornate details. I've emptied Room 313 of all other furniture and objects, and moved this in there for renders. I built the base in Maya, keeping it modular to a degree, and then sculpted the details only on selected floating panels in Zbrush.

10k triangles.

Maya / Zbrush / Substance Painter / Marmoset Toolbag 3

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

Marmoset Toolbag 3 render

10k triangles

10k triangles

Zbrush sculpting after building base in Maya

Zbrush sculpting after building base in Maya